Writing Critically in STEAM  Paid

by Daniel Ness (Author)
©2024, XVI, 186 Pages

Series: Critical Literacies and Language, Volume 1

SOFTCOVER

eBook


Writing can be a tortuous process in any discipline. However, it can be particularly daunting in science, technology, engineering, the arts or architecture, and mathematics (henceforth, STEAM). In fact, it is not uncommon for most STEAM professionals to say things like, "As an engineer, I write only when I have to…" or "engaging in science is easy for me but sitting down and writing my manuscripts are so painful" or "I’m really good at math but I’m a terrible writer…" However, writing can become an easier process in STEAM especially when one’s ideas are fleshed out and organized in a systematic manner. While there are a number of books or articles on reading and writing in specific STEM disciplines, at present, there are no books or supplementary materials that serve to support STEAM learners, practitioners, and even researchers in becoming better critical writers. Writing Critically in STEAM will be the first book of its kind to focus primarily on what the scientist, technology specialist, engineer, artist, art historian, or architect, and mathematician needs to know in order to become a finer writer in one’s field. In addition, given the current post-truth zeitgeist, Writing Critically in STEAM addresses the essential issue of evidence as a means of supporting scientific and scientifically related claims.

  1. Cover
  2. Titel
  3. Copyright
  4. Autorenangaben
  5. Über das Buch
  6. Zitierfähigkeit des eBooks
  7. Contents
  8. Foreword
  9. Acknowledgments
  10. Introduction
  11. What Does it Mean to Write Critically in STEAM?
  12. Tools for Writing Critically in STEAM
  13. From Brainstorming to Writing Critically in STEAM
  14. Writing Critically in the Natural Sciences
  15. Writing Critically in Technology
  16. Writing Critically in Engineering, Art, and Architecture
  17. Writing Critically in Mathematics
  18. Questioning Norms in Critical STEAM Writing
  19. Glossary of Technical Terms in Writing and STEAM
  20. Appendix A
  21. Appendix B
  22. Appendix C
  23. Appendix D
  24. References
  25. Index
Pages:
XVI, 186
Year:
2024
ISBN (PAPERBACK):
9781636673226 (Active)
ISBN (EPUB):
9781636673219 (Active)
ISBN (PDF):
9781636673202 (Active)
Language:
English
Published:
New York, Berlin, Bruxelles, Chennai, Lausanne, Oxford, 2024. XIV, 186 pp., 9 b/w ill., 4 b/w tables.

Daniel Ness is Professor of Curriculum and Instruction at St. John’s University. He has authored numerous articles on cognitive development, play, and curriculum. Ness is the author of Block Parties: Identifying Emergent STEAM Thinking through Play and co-editor of Alternatives to Privatizing Public Education and Curriculum.

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