Under the aegis of the LABEX ICCA (LABoratoire dEXcellence ICCA) research centre, this collection contains the results of research into various cultural industries, in both traditional fields such as the film industry, television, music or print publishing and more recent fields such as video or video games. It focuses on an interdisciplinary perspective for studying the means of mediation and promotion, the consumption practices and the transformations induced by underlying trends such as globalisation and digitisation, which radically change both the processes for creating content and the ways of funding and distributing the content produced.